The atmospheric adventure game will let players explore the last hour before the end of the world in a rural English village.
While The Chinese Room's last game, Dear Esther focused on observing the world, Everybody's Gone to the Rapture will place emphasis on interacting with the environment and its characters.
Players will have 60 minutes to explore and interact, with the story consisting of whatever has been accomplished during that time.
The game will be made so that players must go through multiple times to see everything, constructing new stories with each playthrough.
"The concept of it is this almost '60s-'70s Brit science fiction - this John Wyndham, John Christopher kind of thing - of how the end of the world would be responded to in a rural English location," the game's director, Dan Pinchbeck, told Beefjack.
"So we had this idea of going, 'Actually, if the world ended in a little village in Shropshire, it'd be inconvenient'."
Earlier this year The Chinese Room released the haunting PC adventure game Dear Esther. The studio is also working on the horror sequel Amnesia: A Machine for Pigs.
Everybody's Gone to the Rapture is set to release sometime in 2013.
> Read our review of Dear Esther
Photo gallery - Everybody's Gone to the Rapture screenshots: